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Travel through the door in ~ the finish of the hallway, then strategy the small wooden door the the rabbit escaped through. The doorknob instructs Sora to usage the party on the table in bespeak to grow smaller.

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Follow the White Rabbit

Before using the bottle, walk towards the bed in the corner and also push it; the bed will slide into the wall, revealing a brand-new passageway. Continue to drink native the bottle on the table, climate travel with the passage in the corner.


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Sora & co. Will step right into the middle of Alice"s court trial. The Queen decides to save Alice detained, and also orders Sora come gather proof to prove Alice"s innocence. Save your progression at the adjacent save station and enter the passageway close to the west wall.


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Evidence for the Trial

NEW HEARTLESS: Red Nocturne

Sora & firm encounter the Cheshire Cat, who informs them the there are 4 pieces of proof scattered around Wonderland that will aid prove Alice"s innocence. Here"s exactly how to get all four pieces of evidence:

Jump ~ above the adjacent stump to reason the lillypad come rise.Take the fruit and also eat it, causing you come grow small again.

You room only forced to obtain at least one item of evidence prior to returning to the Queen the Hearts. If you control to conference all 4 pieces of evidence, the Cheshire Cat will appear and also teach Sora the magic spell Blizzard.


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Once you have retrieved all four pieces of proof (or as plenty of as friend wish), go back to the Queen"s Castle and also speak to one of the map soldiers in former of the podium. Girlfriend may pick whichever crate you want, yet exercise caution: the components of the box can be a Heartless, or that could also be Donald, Goofy, or both of her friends (in i m sorry case, Donald and/or Goofy will be caged in the following skirmish).


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Playing Cards


HP: 60 / 45EXP: 100DIFFICULTY:

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If Donald and/or Goofy space imprisoned, you can strike their cages to relax them. Strike the levers top top the small tower in the center of the courtyard. To stop the card soldiers" attacks, it"s finest if you move in a circle roughly the tower and also jump prior to striking it. Friend can attack the card soldiers till they space briefly incapacitated; however, they do not provide you EXP, and also they quickly recover after being knocked out. You can additionally jump on the Queen"s bench and strike her, causing her to lose her balance and also the map soldiers to worry. Each time you ruin a piece of the tower, HP balls and also munny will certainly be released. While you"re ~ above the ground, usage your dodge roll to avoid damages from the map soldiers.


Brighten the Bizarre Room

NEW HEARTLESS: huge Body

After the skirmish, go back to the Lotus forest (through the passageway on the west wall) to encounter the Cheshire Cat again. ~ the encounter, take trip to the Tea Party Garden, located through a passage follow me the back wall of Lotus Forest.


Enter the Bizarre Room by walking v the door of the head on the left. Friend will watch that whatever is upside-down in this room. Run on height of the lanterns in the facility of the room and also touch both the them. ~ lighting the second lantern, open the metal latch on the far wall surface to get in the Queen"s Castle.


Jump down and save your progression at the nearby save station, then enter the Bizarre Room v the southern passage. Research the flower in the corner to obtain HP Balls, two Potions, and a Mythril Shard. Run on the table, equip part curative items, and talk to the Cheshire Cat. The Cheshire Cat vanishes, and a huge Heartless appears from the shadows.


HP: 600EXP: 150DIFFICULTY:

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Trickmaster has two juggling pins that it deserve to light on fire and also strike you with, yet have a restricted swinging range. There room two means to assault this enemy: <1> Lock-on to it and also attack from its underside by jumping and striking once. This method is tedious, since you have the right to only strike once while in the air. <2> A much more effective technique is to usage the table in the corner to run from to attack. This allows you come strike the Trickmaster"s facility with complete midair combos. Once HP balls are released, it bends over to the ground for a short duration of time, enabling you to deal lots of damage. Dodge roll or security to prevent taking damages from the enemy"s fire attacks.

REWARD:Ifrit"s Horn


If all 4 pieces of evidence were not found, Sora will find out the magic spell Blizzard after beating Trickmaster.


After Trickmaster is defeated, Sora seals a Keyhole; a according to locking sound is heard and also a strange-looking Gummi mister out; Donald holds onto the Navi-G Piece. Friend can exit the world and also return come the gummi ship v the conserve station in ~ the Queen"s Castle. Travel to the world listed below Traverse Town.


Before you leave Wonderland, you can explore much more of the Bizarre Room, and gain prizes from the Lotus woodland flowers and by sit in the chairs in the Tea Party Garden.


It"s time come celebrate her unbirthday! take trip to the Tea Party Garden and also observe the written sign on the far wall twice. Sit in every of the chairs to get HP/MP balls and other prizes. Once you sit in some chairs, Heartless will appear; after defeating the Heartless, go ago to Lotus Forest and return come the Tea Party Garden to cause the chairs to appear again.

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The big flowers along the walls of the Lotus forest will ask you to provide them items in exchange for better ones. Use the chart listed below to locate each flower.


Location forced Item Prize(s) forgive Screenshot
Yellow - across from entrance to Queen"s Castle Potion Makes Sora thrive large
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Red - across from enntrance gate to Queen"s Castle Ether Camping Set, HP orbs
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Yellow - in the alcove in the center of the area Potion Hi-Potion, MP orbs
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Red - along the wall in the center of the area Ether Camping Set, HP orbs
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Red - in the alcove easily accessible via increased lillypads Hi-Potion Mega-Potion, MP orbs
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Pink - in the alcove available via elevated lillypads Thunder Thundara-G
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Yellow - in the alcove available via Bizarre Room painting Elixir Mythril Shard, 105 munny
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Yellow - in the alcove easily accessible via Bizarre Room painting Potion Hi-Potion, MP orbs
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Pink - in the alcove obtainable via Bizarre Room painting Thunder Puppies #58-60
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